![]() Such a staggering level of creativity can have the most startling results, often bending rules in some cases if not completely breaking them with others. Most will fail, many will burn and others won’t even return to earth in one piece, but the few which succeed will make it all worth it. ![]() With hundreds upon thousands of parts on offer, each is always made to allow you to construct anything you feel can take flight, from planes to rockets to stranger thing still. The challenge of getting to grips with the mechanics one after the other, coming to comprehend the finer points of gravity and orbital decay, and even building a space station become rewards in of themselves.In games like Kerbal Space Program, players are not simply limited to a few Saturn 5 knock-off with their builds. Yet, while normally a brick wall of sheer technical difficulties would put off most players, there’s an oddly inspiring element at work. ![]() Often you will find one immediately loops back around to the other in an endless cycle of tweaking a design, launching it, crashing it, and then going back to the drawing board. After all, if you chose to build the starship Enterprise over a more practical design, you only have yourself to blame when it blows up on the launchpad.While hardly requiring an expert understanding of astrophysics and space age engineering, they can be broken down into the act of building the ship and then flying it. Both are true of other games like Kerbal Space Program, as they seek to offer players the unlimited freedom of starship design, but refuse to hold their hand even as everything goes to hell. In others, the sheer spectacle of losing is fun enough to justify itself, as your creations fail in new and exciting ways. Sometimes a problem is as simple as banging your head against a wall until you get it right.
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